Monday, March 31, 2008
Review - Condemned 2: Bloodshot
I finished Condemned 2 and as I promised last week, here is my full fledged review.
As I mentioned last week, the game really only changed a couple of things around with the basic game play, with the addition of the level up system and the changes to the combat system. The forensic investigation system was also changed slightly. Upon finding a body you can investigate it with multiple choices to select to see if you can identify who the body is, and how they died. It is pretty cool but you have to suspend your disbelief because you send blood samples, finger prints, metallurgy samples, and anything else you find, via your field kit back to S.C.U., your base of operations.
The first half of the game is pretty basic and I can honestly say I enjoyed it. It really brought you back to the first experience and added all of the elements I've mentioned. Unfortunately all good things must come to an awful terrible terrible stop. The game really takes a turn and begins to become repetitive and just not that enjoyable. You are in some environments that are no longer scary, and the weapon selection doesn't ever really expand. They give you the shotgun and the assault rifle to start off with as guns. Even with a level up system of some kind, the enemy scale is terrible. A lot of the game has to do with sound waves, which means you have to deal with these annoying sounds coming from your speakers and these really annoying visual effects. You keep going just so you can try to find out this mystery that keeps building into some awful ending. All in all the experience was a real let down.
All in all, while making some cool innovations and really giving itself a graphic overhaul, Condemned 2: Bloodshot couldn't save what turned out to be a really crappy story. So what do I rate my first official game review? I give it a:
Thanks for reading.
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