Showing posts with label dead rising 2. Show all posts
Showing posts with label dead rising 2. Show all posts

Tuesday, February 12, 2008

Game Idea: Mammal Quest


Today, PC Gamer is sporting a sweet cover shot, unveiling and announcing Command and Conquer: Red Alert 3. Upon reading this my shit meter went off. At an age where nothing seems to really get me excited and anymore and innovation and originality are the only things that give my joystick, gaming wood; I thought no sequel aside from Dead Rising 2 could cure my gaming genital disfunction. Alas mother Russia is a cold hard sex goddess and I am ready to bring down the Berlin Wall with a Rumble Pack in my pants.

All of these mental images aside: C&CRE3 is my cup of tea... Star Craft 2 being lamb's juice. I mean I'm sure Korea is thrilled to have a new game to play Russian Roulette to in underground death tournaments, but Red Alert has a lot more style and humor behind it where Star Craft has soulless aliens and predictable bad ass marines. I hope EA/Westwood has fun with this title and we see more cheesy cinemas and giant brain washed squids. I say brain wash every animal and control them in an RTS manor. Call in Mammal Quest: Frontline Black Ops Mission Zero Prime. It will be the first successful platform RTS, not because it controlled well, but because it changed the world.

Friday, February 8, 2008

Dead Rising 2: Where will the Dead Rise From?


I know its coming. I can smell rotting flesh and approaching apocalypses(great band name, you can have it) in from a mile away. Dead Rising 2 has been confirmed to be in development and will most likely revealed this spring. This mall massacre mess was and still is my favorite 360 game, but I think this romp will have to leave the "smell of commerce in the morning" in order to up the sequel anti But before the (dead zombie) cat is let out of the (dead zombie) bag and this game appears on the cover of Game Informer or..... Game Informer..... I wanna riddle down some of the better guesses. Keep in mind DR's biggest game play feature is a huge variety or real world weapons( make a mall great). We need locations that can still shell of the goods.

5. The Moon (If they go with the first thing some guy thinks of, like this pic)
4. Army Base (come on, you get it)
3. GTA style city (most likely but, I felt the limiting size of the mall help it.
2. Airport (similar to malls, but enough new variety for me to buy it)
1. Theme Park (Rides, Games, Prizes, Zombie Death - done)

Or I'm wrong and its just a bigger mall...sighh...It's probably just another mall...I'd still play it.